Last Wednesday, when our groups were asked to go back and think about something that we felt was missed in our conversations about climate change, the concept our group came back to was religion and the mysticism that surrounded lots of climate art. What we noticed was that a lot of the art in this … Continue reading Mysticism in Climate Art
Common World Building Trends
Throughout the week, we've been using various methods for world building, either through a game or through a rapid class discussion. Both of these methods involve finding a starting point and answering questions that this starting point creates. But as you answer the questions and begin to expand the world, more questions arise in relation … Continue reading Common World Building Trends
Speculative Narratives and Design
While working to mod the game Bloc by Bloc for the board game project, our group got together and began thinking about how we could include a story in the rule book or as a supplementary item that would add to the history of the game. Without even discussing the work we did in class, … Continue reading Speculative Narratives and Design
Demonstrating Managerial Ideology
On the first day of the class we were asked to give an example of a piece of climate media and I gave the game Frostpunk as an example. After watching Snowpiercer, I began to make comparisons between the game and our discussion from Monday. Frostpunk is a city building game set in a post … Continue reading Demonstrating Managerial Ideology